![]() ![]() Other changes include a new automatic thumbnail generation system for materials, and performance improvements that cut the time taken to update the 2D and 3D views by up to 60%. The release, which is due to ship in September, updates the core architecture to Substance Engine 8, adding a versatile new Cross Section node and updating existing nodes like the Tile Generator. Scroll down for news of the final release.Īdobe has released Substance Designer 2020.2, the next update to its material-authoring software. Create parametric environment lights to use in any app supported by Substance 3D.Posted by Jim Thacker Adobe ships Substance Designer 2020.2 ![]() Generate dynamic 3D models, or combine existing elements like curves and kitbash models. Build upon and learn from thousands of materials from Substance 3D Assets and Substance 3D Community Assets. Try everything, adjust anytime.Įndless possibilities, infinite combinations.ĭesigner comes with a rich node library to create your assets from scratch. Any step of the process can always be modified later. The node-based workflow allows you to use a wide range of approaches. ![]() Send your materials directly to Substance 3D Painter and Stager. Substance parametric materials are supported in most 3D creation tools and will integrate seamlessly into any workflow. Substance 3D Designer is used across many industries and is at the center of most video game and visual effects material pipelines. The industry standard for material authoring. Each asset can output infinite variations. With Substance 3D Designer, create seamless materials and patterns, image filters, environment lights, or even 3D models. ![]()
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